4.1.03. soft collision

BSL_GH_107_M

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Date published: August 23, 2022

PROCEDURE 

1. Define the mesh sphere as soft body with specific soft parameter 
2. Use Triangulated mesh as the soft body constraint 
3. Define the XY plane as the collision plane
4. Define the body parameters including the plasticity and friction
5. Run the solver 
6. Extract the soft bodies from the flex
7. Preview the mesh in render mode with instant bake

This exercise is using Grasshopper version 1.0.0007 

References: Heinz Benjamin, FlexHopper (by Pennjamin), https://www.food4rhino.com/app/flexhopper, Accessed August 6, 2020.

Software

Rhino 

Plugins

course files

Soft_Collision.zip

1.89 MB | 1214 downloads