11.2.01. Object Scanning: iRhino3D
Date published:
January 18, 2024
DESCRIPTION
Input and settings to control the collisions and interactions of your geometry during playtesting.
This exercise is using Unreal Engine version 5.0.3.
11.2.01. Object Scanning: iRhino3D
DESCRIPTION
Input and settings to control the collisions and interactions of your geometry during playtesting.
This exercise is using Unreal Engine version 5.0.3.