1.3.12. Mesh coloration by proximity

BSL_GH_029_M (1)

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Date published: August 18, 2022

 DESCRIPTION 
This exercise uses three points, each with their own colour, to define the mesh colouration. Each mesh vertex calculates its distance to all three points and calculates a weighted average between their associated colours to define its own RGB-values. 

This exercise is using Grasshopper version 1.0.0007 

Software

Rhino 

Plugins

course files

Mesh_Colouration_By_Proximity.zip

296.65 KB | 552 downloads